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» Admin Request
Alpha 004a - Zombie Update EmptySun Nov 16, 2014 2:15 pm by ThePhoenixGamer

» How to format your ban pleads
Alpha 004a - Zombie Update EmptyThu Jul 24, 2014 6:40 pm by Race Pro Kid

» Admin Request (SpAzE aTTACk)
Alpha 004a - Zombie Update EmptyTue Jul 22, 2014 2:15 am by Race Pro Kid

» Main Downloads
Alpha 004a - Zombie Update EmptyTue Dec 24, 2013 6:48 pm by Race Pro Kid

» General Information
Alpha 004a - Zombie Update EmptyTue Dec 24, 2013 6:21 pm by Race Pro Kid

» Main Downloads
Alpha 004a - Zombie Update EmptyWed Nov 13, 2013 1:10 am by Race Pro Kid

» First Release - 001a
Alpha 004a - Zombie Update EmptyWed Nov 13, 2013 1:05 am by Race Pro Kid

» About
Alpha 004a - Zombie Update EmptyWed Nov 13, 2013 1:03 am by Race Pro Kid

» Latest: Release Version 001a
Alpha 004a - Zombie Update EmptyMon Sep 30, 2013 1:06 pm by Race Pro Kid

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 Alpha 004a - Zombie Update

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Race Pro Kid
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Race Pro Kid


Posts : 82
Birthday : 1999-04-02
Join date : 2012-08-03
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Alpha 004a - Zombie Update Empty
PostSubject: Alpha 004a - Zombie Update   Alpha 004a - Zombie Update EmptyMon May 20, 2013 1:35 pm

Changes:

+Added the ability to walk up single blocks and pixels like stairs (a bit buggy though)
+Added zombie aggroing when the player is within 8 blocks or when player attacks
*Changed loading screen when generating a world
*Changed pause menu to actually be a pause menu, not a quit button


Bug fixes:

Fixed character animation resetting to walking after jumping and falling even when pressing sprint
Fixed zombies not despawning outside of the player's view
(Partly) fixed zombies spawning inside of blocks occasionally
Fixed lag when going to the main menu (caused by downloading the latest version number each time you visit the menu)
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